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Giveaway of the Day

Giveaway of the Day

Author Topic: UVmap in Wings3d  (Read 1440 times)

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Offline Scouseaphrenia

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Re: UVmap
« Reply #10 on: February 08, 2018, 07:49:06 AM »
Neat tut Aelin....very well done......

And not a bad idea Scouse...if "K" agrees.... :java:


after lengthy negotiation punctuated by several meltdowns and 16 litres of americano K has agreed to loan me out for a modest consideration...

 :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java: :java:

Offline Aelin

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Re: UVmap
« Reply #11 on: February 08, 2018, 08:32:25 AM »
And look at you after so many coffee

 :tearlaugh:
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Offline Scouseaphrenia

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Re: UVmap
« Reply #12 on: February 08, 2018, 10:00:21 AM »
yes....

 :fireworks2: :fireworks: :woohoo: :shock:

Offline mtdana

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Re: UVmap
« Reply #13 on: February 08, 2018, 10:34:12 AM »
Thank you Aelin - I always have to relearn this :) :sno:

Offline Aelin

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Re: UVmap
« Reply #14 on: February 13, 2018, 10:33:01 AM »
Thanks guys!
I'm messing with an UVmap since 2 days  :shrug: :tearlaugh: But I learnt another thing: when you have lonely points (for many reasons) on an edge, if you remove them when you are in UVmap, then close the program or the UVmap, you'll have to restart all the UVmap part that you were to made :thud:

Another thing, but this time I missed to tell concerning the UVmap window.
When you make a rotation, it's possible to controle it:
- either clicking (and keeping) Shift + left click => the rotation goes 15° by 15°.
- or click on the button (with 2 arrow) above the "button with padlock" (sorry, I don't know the name of those 2 buttons). A little window appears, and you can enter a number inside.
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Offline mtdana

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Re: UVmap
« Reply #15 on: February 13, 2018, 02:23:40 PM »
Thanks guys!
I'm messing with an UVmap since 2 days  :shrug: :tearlaugh: But I learnt another thing: when you have lonely points (for many reasons) on an edge, if you remove them when you are in UVmap, then close the program or the UVmap, you'll have to restart all the UVmap part that you were to made :thud:

Another thing, but this time I missed to tell concerning the UVmap window.
When you make a rotation, it's possible to controle it:
- either clicking (and keeping) Shift + left click => the rotation goes 15° by 15°.
- or click on the button (with 2 arrow) above the "button with padlock" (sorry, I don't know the name of those 2 buttons). A little window appears, and you can enter a number inside.


Cleanup command should remove isolated point, yes do UV last after geometry is done.  :tearlaugh:


I think it is the tab key Aelin.  :shrug:


Thanks for update!


 

Offline Aelin

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Re: UVmap
« Reply #16 on: February 13, 2018, 03:38:28 PM »
Thanks for the name of the button  :mwah:

Each time I clean up an object (even before to go in UVmap), I obtain weird stuff, like missing edges :hypno: It's hard when you have stairs and it's no more stairs - or maybe it's "the" new architecture  :tearlaugh:
Wings3d cleans too much at home  :tearlaugh: :shrug:
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