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vash99

2024 Mar 27 10:19:38
yeah well at least the chemo my doctor suggested is a lot less harsh than when my mom had it
 

Radkres

2024 Mar 26 10:42:06
I Hope You Come up Negative on Cancer! Chemo is no Fun!  :3flower;
 

vash99

2024 Mar 26 10:14:09
i did the doctor was slightly concerned but its already fading i go back to work next week with limitations and a referral to an oncologist for blood work and possible chemo
 

thelufias

2024 Mar 26 12:06:16
Any bruising should be reported to your Doctor if you didn't know how it got there.
 

vash99

2024 Mar 23 11:02:10
i do im always walking around this part of town it helps but yesterday i saw a big bruise on my abdomen its already fading but it caught me off guard
 

Radkres

2024 Mar 22 12:27:16
Reminder Do Your Home Work Too! Do Not Be My Aunt Who Does nothing unless they are standing There!  :hug:
 

thelufias

2024 Mar 22 09:20:19
That's a good thing vash...they push you...but it's worth it in the end.
 

vash99

2024 Mar 21 09:34:30
im going to msc in olive branch this weekend for me its physical therapy
 

thelufias

2024 Mar 21 04:14:51
Snow Tomorrow....we shall see....if not....we won't see
 

vash99

2024 Mar 19 09:59:20
 :havesum:
 

Fafnir

2024 Mar 19 05:36:57
 :toast:
 

Pommerlis

2024 Mar 19 04:54:08
Renovating is hard work!
 

vash99

2024 Mar 18 09:45:35
the food is overseasoned and they wake u up every two hours to check vitals, blood test , give the occasional tylonol  i got more sleep in one night home last night than four days in the hospital lolon another note i found the fifth incision its a lot longer than the rest and it stings
 

thelufias

2024 Mar 18 10:49:35
I know what you mean Vash...They wake you up to give you a sleeping pill LOL
 

Radkres

2024 Mar 18 08:04:37
O.o Drugs? The Kind Nurse with Tentacles for Hair? Oh I Know The Food!  :toast:

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Author Topic: Change mc6 in pz2  (Read 2936 times)

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Offline Aelin

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Change mc6 in pz2
« on: September 04, 2016, 03:34:28 PM »
To be safe don't forget to work on copy of files.
You will need of notepad, worpad...

In start of codes, mc6 has something like this at the beginning

Quote
{
   version
   {
      number 10.04
   }
   mtlCollection
   {
after "number", it's the version of Poser in fact; no matter the number in DS. To have a pz2 in Daz, you need to change the part above by

Quote
{
   version
   {
      number 4.01
   }
   figure
   {
Warning:
- "figure" is for a character in cr2 file
- "actor $CURRENT" is for a pp2 file

After the change, don't forget to save the new file in .pz2. Normally when you test it's ok.
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Offline sidherose

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Re: Change mc6 in pz2
« Reply #1 on: September 04, 2016, 04:06:36 PM »
Yes, test it in Poser first. If it works in there, then you're likely good.

One important caveat here when doing this:

DON'T delete any of the brackets { or }. If you do, in Poser you will get a message that says:

"This is not a valid Poser file."

Offline sidherose

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Re: Change mc6 in pz2
« Reply #2 on: September 04, 2016, 04:19:22 PM »
Oh, and don't forget to make a new folder in the Pose Library for them and move the .pz2's there with their .pngs. You can toss the mc.6's then and the .xmps if you like.


Offline Aelin

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Re: Change mc6 in pz2
« Reply #3 on: September 04, 2016, 04:39:39 PM »
Yes, test it in Poser first. If it works in there, then you're likely good.

One important caveat here when doing this:

DON'T delete any of the brackets { or }. If you do, in Poser you will get a message that says:

"This is not a valid Poser file."
Even spaces are important. Sometimes i have issues when the code to change is something like this
Quote
{version  {     number 10.04 }mtlCollection {
It's the reason for why in these cases i use cr2Editor program.

Otherwise, the file doesn't work in DS. And there you ask to yourself what is the mess?!
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Offline sidherose

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Re: Change mc6 in pz2
« Reply #4 on: September 04, 2016, 05:18:18 PM »
Even spaces are important. Sometimes i have issues when the code to change is something like thisIt's the reason for why in these cases i use cr2Editor program.

Otherwise, the file doesn't work in DS. And there you ask to yourself what is the mess?!

Absolutely...don't delete the spaces that separate the lines of code especially. That's why I use NP ++ because it's easier to see - if you look at it before you go changing it - and remember how it should look - when you're done doing your thing in there.

Offline sidherose

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Re: Change mc6 in pz2
« Reply #5 on: September 04, 2016, 05:19:42 PM »
......if that made any sense! :tearlaugh:

A little of the 'done, did, do'.

Offline Aelin

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Re: Change mc6 in pz2
« Reply #6 on: September 04, 2016, 05:38:55 PM »
 :panic: with translate it makes sense yes :psycho:
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Offline sidherose

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Re: Change mc6 in pz2
« Reply #7 on: September 04, 2016, 05:55:40 PM »
I suppose I could have used a little more punctuation....

:odd:

Offline butterflyqueen

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Re: Change mc6 in pz2
« Reply #8 on: October 19, 2016, 01:49:12 PM »
So if I understand this correctly, if the item I created a mc6 file for has a cr2 file, then I replace mtlcollection with figure, and if the item is a prop, then I would replace it with actor $CURRENT? I just want to make sure as it has been 2+ years since I've played in Poser Pro 2014 and now I am learning Poser 11, lol.
Nevermind I answered my own question by testing my theory and than loading it in Poser Pro 2014 instead of Poser 11 where I created it, lol.
Thanks for the tut, saved my skin!!
 :panic:

Offline Aelin

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Re: Change mc6 in pz2
« Reply #9 on: October 19, 2016, 02:10:40 PM »
:yes: exactly!
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