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And THANKS to all those that contributed to our Halloween Treats

30 collected so far

 In my paws

 Aelin -- Chiron
CathyY -- Arts4Sale
FrahHawk --  sojournstar
Carolann -- Llola Lane
Sanbie -- TheBrownOwl/Maggi
midnightvelvet -- Eblank
UteBigSmile -- SemiCharm
RedEyeCat (mmalbert)

Newsy ??

 has extended their offer so now you get 10% off any order -- valid from now until December 31, 2018
 ... use this coupon code: FAC0616
 Tell you friends about this offer too so all can save.

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The Sitting Room / Re: Question for Daz only Users
« Last post by DarkAngel on Today at 08:23:36 PM »
Lovely hints and tricks here, I think I shall just send him a link to this thread so he can see the clues and images provided, then maybe we will get a new member so he can ask and answer...LOL

So keep the clues coming in folks and thank you so very much.
Baby Luna / Princess Luna Dress
« Last post by CalieVee on Today at 08:02:44 PM »
An adorable dress for Baby Luna by Redphantom....
The Sitting Room / Re: Question for Daz only Users
« Last post by Seliah on Today at 07:38:31 PM »
Daz Studio can read most Poser files.

In the CONTENT LIBRARY - all the way to the left side - will be the following :

-- DAZ Studio Formats
-- Poser Formats
-- Other Import Formats
-- Products
-- Categories

Provided the user has added a BASE DIRECTORY that contains Poser native formats, then all he has to do is install the Poser content to that Poser directory, and inside of Studio, click on "Poser Formats" and he will be able to navigate the Poser runtime structure and load the Poser content into his DS scene. I do it all the time, and it's just as easy as loading DS native content.

A few tips... this is how I run my own setup... he can adjust as desired for his own workflow habits...

1. I keep TWO "content" libraries on an external runtime. One is for DS content only. The other is for Poser content only.

2. I have added both of these libraries to Daz Studio as "Base Directories," and they appear under the correct format section within the Studio interface.

3. When installing new items, I always install manually, and always have.

4. DS native content (.dsb, .dsa, .duf, etc) goes into the DS external content library.

5. Poser native content (.cr2, .pp2, .pz2, etc), goes into the Poser external content library.

6. If an item contains BOTH a DS and a Poser version, then the DS files get installed to the DS library, and the Poser files get installed to the Poser library.

7. The only exception to #6, is if it's a Poser item that the vendor has supplied ONLY "Studio materials" for, or if it's a Poser character such as Vicky 4 character that the vendor has supplied ONLY DS materials for (but not DS shape presets etc). In that case, everything goes into the Poser library, because Daz Studio will automatically load the DS materials on that Poser item provided the vendor has named the DS mats identically to the Poser mats. (So in the same materials folder, if you have "Color.mc6, Color.duf, Color.png" then when you load the Poser item in Studio, Studio will automatically load "Color.duf.")

8. I don't keep any of my content installed in the Daz Studio program. It's always kept externally, on an external USB HD. I do this because I have had instances in the past where my DS instal corrupted itself and I've lost content. So I don't give it that chance anymore. LOL

To Add A Daz Studio format Base Directory (In case he doesn't know how):

1. Make sure you are in the "Daz Studio Format" section (this will be highlighted), and then RIGHT click anywhere in the empty grey space of the upper Content Library frame.

2. When the menu pops up, click on "Add a Base Directory."

3. A Windows dialogue will appear. Navigate to where the DS content library is located. Select the root of the directory and click "OK." (So for example : E:\!!Studio Content Library!!\ is the root of my own external DS library.)

4. Done. Studio will now display the name of that folder, and you can navigate it and load items from it as normal.

To Add A Poser format Base Directory (In case he doesn't know how):

1. Make sure you are in the "Poser Formats" section (this will be highlighted), and then RIGHT click anywhere in the empty grey space of the upper Content Library frame.

2. When the menu pops up, click on "Add a Runtime Directory."

3. A Windows dialogue will open. Navigate to the \Runtime\ folder of wherever your Poser Runtime directory is located. Click "OK."

4. Done. You will now be able to view the Runtime structure and load Poser content the same as you would DS native content. So once you've installed Poser content to the Poser Runtime folder, it will be visible here.

**** Not all Poser formats load well. Poser native content will almost often require manual adjustment of materials when used in Daz Studio. Poser .mc6 files will load, but they will load only the basic texture settings and require adjustment in DS. Poser .mt5 files will NOT load.

Poser dynamic hair will not work in Daz Studio. Poser scripts, and Poser lights will NOT work in Daz Studio. Poser materials/shaders will NOT work in Daz Studio. DS needs to use it's own dynamics, it's own materials/shaders, and it's own lights. ****

Hope this helps. If it's too much text to read, I attached two images showing how to add a "Base" content directory.
Daz Characters / Re: Childe of Fyre’s Characters V4 M4
« Last post by CalieVee on Today at 07:25:47 PM »
Oh geez I didn't even think of the COF website for link, thanks to whomever fixed that.
The Sitting Room / Re: Question for Daz only Users
« Last post by CalieVee on Today at 07:21:05 PM »
In My Library is a runtime folder that you install poser content to just like you would any other version of daz. As for stuff not work, is the daz associated files that I find have given me problem. I solve this by creating a folder in My Library, give it a name you can easily recognize and associate with the poser stuff and put the files there, and I also create a folder inside that one with the name of the item so files don't get all mixed up with other items.
Will get my son to help me create a video tutorial that would make this a whole lot easier to understand and follow.  Might take a day or two.
The Sitting Room / Re: Question for Daz only Users
« Last post by DarkAngel on Today at 06:57:50 PM »
Thanks for the link, I told him what I could since I do not really know the folder structure of DS and this should help this disable vet with his new obsession...LOL
I will tell him all the ideas I get from this post.
The Sitting Room / Re: Question for Daz only Users
« Last post by Scouseaphrenia on Today at 06:45:24 PM »
Daz has a poser content section in "my library" but not everything you install there works properly. some assets need you to manuallly locate associated files. I have also found this recently which has worked well.

Our Voting Area / Re: 2018 Voting Thread
« Last post by rrkknight3 on Today at 06:44:18 PM »
Particularly cool one, TL.
The Fantasy Attic now has 15751 votes towards this years awards
and 52302 as the total number of votes for all time
The Sitting Room / Question for Daz only Users
« Last post by DarkAngel on Today at 06:27:55 PM »
The reason I am targeting DS users only is I think you do not have Poser runtimes IF you use only DS, right?????

IF you manually install Poser things that are with the ds files too (prior to .duf) could you please tell me how to manually place the files from the poser zip into the DS runtimes?

Specifically like Rendercandy's products, I have a Freezone user that is his fist time using DS...and manually attempting to manually install her items.
Annual Community Page Drive / Re: 2018 Halloween Gift Page is.....
« Last post by DarkAngel on Today at 06:20:32 PM »
Wonderful, I shall be waiting and as Dan says take care of you above all. thanks sweety :ghost:
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Poser and Daz

Click images to go to SmithMicro and Daz to read all about the programs.

Poser Pro got even better this year.

They have made it easier on content creators by integrating Poser Pro Game Dev into Poser Pro 11.

Now the content creators can create for runtimes and games with only one program!

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