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Author Topic: About PoserPro Game DEV  (Read 5125 times)

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Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #15 on: January 14, 2016, 02:20:46 PM »
In addiction to what I said above. Daz, more so than Poser has a major issue when it concerns using ANY of their content in game dev.

Even the best professional game engine at present will NOT handle characters above 15,000 poly with any degree of stability. Daz's gen 4 characters have a base count of 88,000 + ploys and even reduced by 40% is still not acceptable! 

The high quality detail in present day games in nothing more than an illusion! It is obtained by use of high detail normal, displacement, occlusion and specular maps projected on a low poly mesh!

Believe me not? Then launch your favorite high detailed game and look at the objects in it at an angle and you'll see flat surfaces where at any head-on view you'll see 3d detail. It IS an illusion!!! Period!!!

I know more about games than most people know about their own bodies!
 :tearlaugh: :tearlaugh: :tearlaugh:   


Characters/Props for Poser & Game Engines.

Offline Fafnir

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Re: About PoserPro Game DEV
« Reply #16 on: January 14, 2016, 02:23:36 PM »
well  said   my  friend

Online sidherose

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Re: About PoserPro Game DEV
« Reply #17 on: January 14, 2016, 03:45:34 PM »
Thanks for clarifying what the 'game development' packages do in these two programs, dRaCx.

I can totally vouch for what you're saying because I've 'fallen through' the scenery a few times myself and seen it from the other side. It's all FLAT in there and what you see when you're in the scenery is indeed a total illusion. It's extremely disorienting and sometimes you can't get back out of there, without quiting and going back to where you started from in the SAVE. There is that certain bridge you have to ride and jump over in AC I where if you don't hit it just right you WILL fall through. We've both fallen through that.

:tearlaugh:

Also, if you zoom in too close with the camera or at certain angles on your character or any other character you'll see they're an illusion as well.
 
I've also seen gaming characters and scenery 'unpacked' and all their parts, pieces and maps that go with them. They're all very light in weight and minimum polys. It's all the maps that do the trick.

Steam actually does have development packs for modders who make different versions of existing houses, new houses, or landscapes, that you can download for the game of choice. But it's tedious work. The rest is scripting mostly. Right?

Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #18 on: January 14, 2016, 04:07:52 PM »
Falling through the grid is when you find one of those areas in between the collision detection rules....There is NO return at that point. It's that rabbit hole everyone speaks of!

 :tearlaugh: :tearlaugh:

Not to change the subject, but I just got an IP ban on RE again....LOL

I left a comment on a vaginal prop some lady made that was unlike any whowho I've ever seen. I ask her if she'd ever looked at her monkey in the mirror, and that if it looked as bad as her prop then she seriously needed to see a doctor fast!!!
 :tearlaugh: :tearlaugh: :tearlaugh:

 


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Online sidherose

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Re: About PoserPro Game DEV
« Reply #19 on: January 14, 2016, 04:40:35 PM »
Just because you can.........

Really, you should know better than to do that. You've been 'excommunicated' from that site more than Raymond V of Toulouse was excommunicated from the Catholic Church!

Oy.... :nanana:

Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #20 on: January 14, 2016, 05:43:23 PM »
True!!!
 :java:

btw..... ---->  :nanana: coming from a female has a whole different meaning where I come from!
 :pervy: :tearlaugh: :tearlaugh:


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Online sidherose

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Re: About PoserPro Game DEV
« Reply #21 on: January 14, 2016, 05:58:35 PM »
Yeah, well out hyar where I come frum it means I'm jes tellin' ya that were a gull-durn dumb thing ta do, bro. Plain an' simple. Don' make me git all Django, Clint, Angel Eyes an' Tuco on you

:tearlaugh:   :rat-atat: :CLINTE: :angelstaff:  :icu:

Offline Fafnir

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Re: About PoserPro Game DEV
« Reply #22 on: January 14, 2016, 06:20:41 PM »
devout bible thumpers hmmmmmmmmm  :tearlaugh: :tearlaugh: :tearlaugh:

Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #23 on: January 14, 2016, 06:26:14 PM »
OooooKKK...Now you're scaring me, stop that!
 :tearlaugh: :tearlaugh: :tearlaugh:

Anywho.... I did some research just for the benefit of others and it's pretty much as I had stated before except for extra woes I find concerning the Spaz (Daz) side of game development. They are really stacking the BS very high!

http://www.digitalmedia-world.com/Games/poser-pro-game-dev-game-character-animation

Daz Nonsense:
http://docs.daz3d.com/doku.php/artzone/pub/gamedev/start


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Offline Jherrith

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Re: About PoserPro Game DEV
« Reply #24 on: January 14, 2016, 06:29:35 PM »
Will never use SPAZ way back in the day I tried it once ... crashed my system twice .... haven't touched it since

So in other words they can talk all the smack they want ... so not listening :tearlaugh:
"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"

Fighting Slave of Gor by John Norman

Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #25 on: January 14, 2016, 06:33:17 PM »
I couldn't agree more! I did notice that Spaz's approach is about the same as Poser's with the exception of ripping their users a new one!
 


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Online sidherose

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Re: About PoserPro Game DEV
« Reply #26 on: January 14, 2016, 06:33:29 PM »
devout bible thumpers hmmmmmmmmm  :tearlaugh: :tearlaugh: :tearlaugh:

He's not talking about RO. He's talking about RE - the 'sister site'. The naughty sister site.

Online sidherose

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Re: About PoserPro Game DEV
« Reply #27 on: January 14, 2016, 06:38:32 PM »
I couldn't agree more! I did notice that Spaz's approach is about that same as Poser's with the exception of ripping their users a new one!

Similar approach. Ahem....are you thinking what I'm thinking there? If you weren't, are you now? Hmmmmmm. Yeah on the 'new one'. As usual. It is NOT free software. Maybe it doesn't cost anything to download it but it sure does cost to use it the same as Poser...more less. I think you end up spending more in the long run...really. And then there's content.   

Offline dRaCX

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Re: About PoserPro Game DEV
« Reply #28 on: January 14, 2016, 06:39:49 PM »
He's not talking about RO. He's talking about RE - the 'sister site'. The naughty sister site.


Yeah! This would be a bible thumper's expression on some of the naughty content I've ever created!
---->  :OMFG: <------

I can make a realistic vagina faster then Moses could part the red sea!
 :tearlaugh: :tearlaugh: :tearlaugh:


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Offline Jherrith

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Re: About PoserPro Game DEV
« Reply #29 on: January 14, 2016, 06:41:26 PM »
Now that is a visual that one is not allowed to spell out in detail ... but it do sound interesting :iminnocent: :pervy:
"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"

Fighting Slave of Gor by John Norman

 

Poser and Daz

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