* * *

2017 Community Gift Pages

         

 




Thanks to all the participants this year that made them extra special for everyone. All gifts will remain posted until moved sometime in February 2018.

Forum Directory

 



Main Cell

button  Asylum TOS

button  Gallery How To's

button  Forum Hints


The Solarium

button  Our Gallery

button  Sponsors Showcase

button  Contact Us

button  W.I.P Cell


Poser Ward

button  News and Updates

button  Q & A

button  Tutorials


Freebies Conservatory

button  AtticFreezone [Freestuff]

button  Aelin's Fantastic Finds

button  llexandro's Hideaway


Contests Wing

button

  Contest Info

button  Monthly Contests

button  Weekly Contests

button


Connect With Us!

button  Banner Exchange

Follow fantasiesrealm on Twitter Follow fantasiesrealm on Pinterest

The Realms Market at Deviant Art



Voting Booth






Click image to go cast your vote,
 then go
 here
===> 2018 voting thread!
to post it in the forum!

Award Info

10,000 votes - Platinum Award
5,000 votes - Gold Award
2,500 votes - Silver Award
1,000 votes - Bronze Award
300 votes - Pewter Award

100 votes - Copper Award


2018 Voting Awards

100 Votes
100 Votes

Donations


xmassleigh

We have many special projects and every now and then a Special Cause that requires your generous help.

There are times when we do a collection to help a member in need of assistance and all those proceeds go directly to that member.

All donations of what ever size are WELCOME.

Thank you.

Featured Art

Merry Christmas



Click images to view

Monthly Winners

December COTM Winner

Holiday Tradition © AmirA

Announcements!

Happy Halloween


Monthly Competitions

JANUARY CONTEST

Hammer ~ Deep Winter ~ Baby It's Cold Outside ~ January 2018 Contest Album is HERE



DECEMBER CONTEST

Nightal ~ The Drawing Down ~ Christmas Cards from the Attic ~ December 2017 Contest Winners

Nightal ~ The Drawing Down ~ Fairies of Winter ~ December 2017 Contest Winners



2018 Challenge of the Month


NEW!!

January 2018 Challenge of the Month (COTM)

"Paradise"

Details here .


Weekly Competitions

Your Art


Giveaway of the Day

Author Topic: How-To's twixt DS and Poser  (Read 2522 times)

0 Members and 1 Guest are viewing this topic.

Online McGrandpa

  • Sir McG
  • Attic Icon
  • *********
  • Posts: 5416
  • I'm tired of shaving.
Re: How-To's twixt DS and Poser
« Reply #15 on: February 19, 2016, 05:40:05 PM »
There are other static formats in 3D, the most prominent being 3DS. In that format all polygons must be triangles. Poser can import 3DS, but DAZ Studio cannot; however, 3DS can be converted to OBJ. On just has to have an application that can import it and then export it in the other format. Most applications are already able to export in OBJ, so the task is to just find one that can import 3DS. As Poser can do that, it is a good candidate for the job. So too Bryce can do that!


As for the case of rigging, I use the Joint Editor in Poser or DAZ Studio for articulated props. I have yet to work with the creation of Armature Rigging, and am poised to learn it soon.

Do we have a way to get the rigging from other programs to DS and Poser? 
McG. :java:

Online Agent0013

  • Agent Double-0-Hiccup
  • Working It
  • ********
  • Posts: 3828
  • Keep Looking Up!
Re: How-To's twixt DS and Poser
« Reply #16 on: February 19, 2016, 07:39:20 PM »
OK from what I learned about the data files, that is where the OBJ data is stored, though is is encased within whatever DAZ Studio data format is being used. When you open the data folder to see what is in it, which can only be done by navigating to them on your computer, you will see one of three or four Data formatted file types, .dsa, .ds, and .duf; all of which contain the geometries data, which is derived from OBJs.


Do we have a way to get the rigging from other programs to DS and Poser? 
Short answer to that is "No." The rigging used in other programs cannot be read by Poser or DAZ Studio to my knowledge.


On the subject of 3DS, it is like OBJ in that it is geometry and materials only. No rigging is stored in a 3DS file.


Now as you rightly say, each application does have it's proprietary formats. There is a program that can convert most ridgid formats such as .obj, .3DS, .blend, etc; however, at least one format, .max is not convertible. this means you can only open it in a program that reads that format. Of course it can be converted by that program.
DAZ Studio, Bryce, Poser, Wings 3D, Howler, Blender, PSP, Hexagon, MSO PowerPoint & Word, just a few of the programs I use.
:i-beback:

Online sidherose

  • Attic Cookie Monster
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 18984
  • Evidently, I speak Mandarin........
Re: How-To's twixt DS and Poser
« Reply #17 on: February 19, 2016, 08:07:26 PM »
Are you talking about Collada, Agent? That will export different file types into different programs.

Online Agent0013

  • Agent Double-0-Hiccup
  • Working It
  • ********
  • Posts: 3828
  • Keep Looking Up!
Re: How-To's twixt DS and Poser
« Reply #18 on: February 19, 2016, 08:36:54 PM »
I did mention Collada, but also that it does not do as good as it should. At least that's my experience. I have not found any other way to store rigging data in a file for use in different applications. Under normal circumstances, one must do the rigging using the tools for that application.
DAZ Studio, Bryce, Poser, Wings 3D, Howler, Blender, PSP, Hexagon, MSO PowerPoint & Word, just a few of the programs I use.
:i-beback:

Online sidherose

  • Attic Cookie Monster
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 18984
  • Evidently, I speak Mandarin........
Re: How-To's twixt DS and Poser
« Reply #19 on: February 19, 2016, 09:37:24 PM »
Ahh, just asking mostly...because as I understand it what you said last there is the 'True' of it.  You have to rig it in the program you're going to make it for.

Online McGrandpa

  • Sir McG
  • Attic Icon
  • *********
  • Posts: 5416
  • I'm tired of shaving.
Re: How-To's twixt DS and Poser
« Reply #20 on: February 19, 2016, 10:02:39 PM »
That's a bummer, really.  Yes I discovered long ago that .MAX is THE "incorruptible" format of all time.  Or 15 years.  Well now there is the DUF.   Both are "encrypted" or compressed or whatever non wordpad readable format it is in.   With the DUF at least we can afford to purchase the program that creates and uses it!  For now anyway.   Um, aren't .MAX and .3ds written by the same program?
And, everyone pretty much CAN use the POSER formats as they are all wordpad readable, if not compressed.
McG. :java:

Online McGrandpa

  • Sir McG
  • Attic Icon
  • *********
  • Posts: 5416
  • I'm tired of shaving.
Re: How-To's twixt DS and Poser
« Reply #21 on: February 19, 2016, 10:08:55 PM »
McGrandpa....I have Externals full of content....and I have no idea what most of it is :tearlaugh:   But I AM in the process of organizing....somewhat....the content I do have.  My problem is.....I'M A FREEBEHOLIC  :thud:

Can't resist them...and even sadder...I don't care if I can use them or not.... 

I always say.... "I might be able to use it someday so better get it now while it's free"  :tearlaugh:


Externals.  Cool!  Any idea how many?   I have 34 actual Runtimes created right now.  That is a "Just IS!" thing.  There will likely be some more created over time as these all are "filled up".   Filled being 23.5 gigs max each, as that is what will fit on a BluRay writable 25 gig disk.   Yes, I too am a collector of content cuisine!   A Content Junkie, in plain English!   And proud of it!  Yaaay!
Do we have a set of Content Junkie medals here?  He he he!  So hey I am in good company!
McG.
McG. :java:

Online sidherose

  • Attic Cookie Monster
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 18984
  • Evidently, I speak Mandarin........
Re: How-To's twixt DS and Poser
« Reply #22 on: February 19, 2016, 10:29:09 PM »
Hmmmmm, I think there's a difference between freebieholics, as well as between freebieholics and well....content collectors (be they ocd about it or not).

There's 'just because it's there' freebieholics
There's the "That's the only kind of content I can afford right now" freebieholics.

The ahem avid 'content collectors' never really quite find what they're looking for unless they have more money than they know what to do with. They just like to have a lot of options to build from. Mix and match to maybe get close to what they want.

Then there's the avid newbie 'content collectors' who find they can now afford to buy things (better job, etc.) and just need to build up a runtime. They'll take freebies too because you never know.......

There, you have it.  :tearlaugh:   

Online McGrandpa

  • Sir McG
  • Attic Icon
  • *********
  • Posts: 5416
  • I'm tired of shaving.
Re: How-To's twixt DS and Poser
« Reply #23 on: February 19, 2016, 10:44:20 PM »
OK.  Being honest, I think I've worn all those shoes!  Heh!   And now I'll grab and drag over a thought from one of there:  Is there such a thing as TOO MUCH content?  Hmmm?  He he!   
Even now I will go foraging the freebie sites to see if I can find some little THING I need or just want real bad.  And end up with an extra gig or two cool stuff I found along the way.   Sort of like cruising the yard sales.  Garage sales.  Rummage sales.  Whatever they are called they turn up treasure!  :D
Ooh!  Like an '86 Toyota Celica GTS coup!  Or my current '99 Jeep Grand Cherokee Laredo!  My goodness, begging for goodies even in here.  Sheesh!   :shock:
 :duh:
McG.
McG. :java:

Online sidherose

  • Attic Cookie Monster
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 18984
  • Evidently, I speak Mandarin........
Re: How-To's twixt DS and Poser
« Reply #24 on: February 19, 2016, 11:16:59 PM »
I've got content I haven't even had time to use yet. Not really. Too busy doing this (here), that(there) and the other thing (my thing)...which hopefully will be out soonish!! :)

Online Agent0013

  • Agent Double-0-Hiccup
  • Working It
  • ********
  • Posts: 3828
  • Keep Looking Up!
Re: How-To's twixt DS and Poser
« Reply #25 on: February 20, 2016, 12:25:23 AM »
Yep! And I learned that the hard way, mostly because no one wanted to tell me anything about it. Could have saved lots of time if they had!
DAZ Studio, Bryce, Poser, Wings 3D, Howler, Blender, PSP, Hexagon, MSO PowerPoint & Word, just a few of the programs I use.
:i-beback:

Online Jherrith

  • Doctor of the Attic
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 52130
  • Kianna shall see you now
    • Jherriths Lair
Re: How-To's twixt DS and Poser
« Reply #26 on: February 20, 2016, 07:42:20 AM »
Externals.  Cool!  Any idea how many?   I have 34 actual Runtimes created right now. 

Well not completely filled like yours, some are quite small as in about 6 GB, but after checking I see 71 actual runtimes, and a combined weight of 190 GB and that is just the installed content.

I know I have a bit of stuff that I have yet to install, must be my "best get it now as I might need it later", and then promptly forgot I have it and get another one.

As to external drives to store all of my goodies only use two of the six I have but then again since they be TB drives there be a wee bit of space on them :thud:
"But who is stronger, truly, I asked myself, he who continues to wound and bleed himself to please others, or he who refuses any longer to do so?"

Fighting Slave of Gor by John Norman

Online Aelin

  • The Seeker
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 22638
  • archaeologist and cheerleader of Attic
Re: How-To's twixt DS and Poser
« Reply #27 on: February 20, 2016, 08:10:12 AM »
Hm.  OK.  I am told by someone that DS does not and never did use OBJ's.  It did, but don't now.  It DOES store geometric information in a folder named DATA.  So, Poser also has to use that to be able to use stuff like Genesis 2 Female/Male and most all new Content for DS 4.5+.
CR2, PP2, both still use OBJ data.  Gen 4 stuff like V4 and M4 use OBJ's for their mesh data.
OK SO, the OBJ's are for mesh only, then program specific formats like DUF or CR2 or 3ds store articulation stuff.  Thanks.
McG.
Yes with DS4 no geometries. It was for DS3, and better in my point of view; because datas (except few folders) are created for a scene, and you can  :dustbin: them when it's end.
After, i don't know how it's work to have an object transformed in data for DS4. :thud:

And the new "duf" of Daz isn't available for me. I tried (seems already the February 6  :OMFG: ), never the program has accepted to read files; i was always offline for this stupid thing.
I like really Poser format, because by this way i understand some things in 3D world. And started to touch codes just to try for myself. Now i can do little morphs of few ko... and not several hundred of ko!!!
For duf, Childe Of Fyre said me once you can use Wordpad yes; but notepad is better in general, no risk of deformation of code. But notepad is for Poser stuff, and at least no strange letters (compare to duf :psycho: )


Well not completely filled like yours, some are quite small as in about 6 GB, but after checking I see 71 actual runtimes, and a combined weight of 190 GB and that is just the installed content.
I'm far away of this!!! And not all is installed (many on key, or in other part of external)
********

Online sidherose

  • Attic Cookie Monster
  • Administrator
  • Reckoning Force
  • ***************
  • Posts: 18984
  • Evidently, I speak Mandarin........
Re: How-To's twixt DS and Poser
« Reply #28 on: February 20, 2016, 11:49:14 AM »
I have about a 155 gigs in a dozen runtimes.

Online McGrandpa

  • Sir McG
  • Attic Icon
  • *********
  • Posts: 5416
  • I'm tired of shaving.
Re: How-To's twixt DS and Poser
« Reply #29 on: February 20, 2016, 02:27:35 PM »
Ah no!  Not all mine are "filled up" to 23 gigs!  Gee I wish I was that far along with reinstalling all my stuff.   No I just got stuff like 3D Work V4 Clothes A, B, and C.  A and B with about 20 gigs and just started C with like 9 gigs.  My TOTAL single giant Runtime that I lost, complete with all my saved Figures of all makes and models was a little under 800 Gigs.  Mind you that a good half of that was Figures I'd get all set up with clothes and props, hair etc. and then save out as .CR2's.  The little list below is just the Runtimes I created so far.  I am sure that as I need more, I will create more.  Thanks Ray for that empty Runtime folder set, all ready to go.  Makes that a bit easier!   :yippee:
Also, the way I organized stuff IN Runtime and in Libraries.  I like it CLEAN, ok?!  LOL!  And having the MORPHS folder inside Libraries is a gigantic help.  Also, as of these later versions of Poser like from 9 +, Poser will correct path errors found while loading.  You find the little bits and bobs once.  And Fixed!  Nice eh?
McG. :java:

 

Poser and Daz

Click images to go to SmithMicro and Daz to read all about the programs.

Poser Pro got even better this year.

They have made it easier on content creators by integrating Poser Pro Game Dev into Poser Pro 11.

Now the content creators can create for runtimes and games with only one program!


Poser 11PoserPro 11 Daz Studio--Free



attic_468x175.jpg
participial