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Author Topic: Low Poly Tree: Part III  (Read 281 times)

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Offline M-Callahan

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Low Poly Tree: Part III
« on: April 10, 2016, 12:42:41 PM »
Things have changed since I last did some serious modelling is when I use shade and Poser 5 was out. I would not consider myself as a modeler but know enough to be dangerous.  Using hexagon to model with I did run into problems with poser. If anyone can help with this please do.  But if you use a different modeling program you may not run into problem with Poser 11 like I did when loading the canopy into poser.  It was very large and center on the floor.  I loaded at 0.20 but still was large and had to adjust the canopy to fit the tree trunk and it still center on ground.

Offline MilosGulan

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Re: Low Poly Tree: Part III
« Reply #1 on: April 10, 2016, 01:48:37 PM »
 :java: Thank for this tutorial, I will try starting working with Hexagon, I really need to do it  :dispute:

Online Aelin

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Re: Low Poly Tree: Part III
« Reply #2 on: April 10, 2016, 01:55:47 PM »
 :ty: for all parts of your tutorial. For my part, i always need to find a moment to do itcompletly. I'm stopped on the first step.
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Re: Low Poly Tree: Part III
« Reply #3 on: April 10, 2016, 03:19:26 PM »
Now a tree is very time consuming to make and is not easy to create canopy.  Once you are done making tree you if you put your mind to it you have all the tools to create flowers.

Offline MilosGulan

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Re: Low Poly Tree: Part III
« Reply #4 on: April 11, 2016, 03:12:21 AM »
I really want to make something with Hexagon, now just need a bit more free time to do it.

Online Aelin

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Re: Low Poly Tree: Part III
« Reply #5 on: April 17, 2016, 02:48:49 PM »
Well today i did the part 2 of your tutorial. It was a little more longer than expected, even with your good explanations. Probably because i had the head on another thing in teh same time.

I started too the part 3, with leaves on the tree, but for the moment i stopped; that takes really many time to have a good result.
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Offline M-Callahan

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Re: Low Poly Tree: Part III
« Reply #6 on: April 17, 2016, 03:05:26 PM »
That is why tree cost so much when you purchase them to render is it very time consuming to create one.


Now if you start thinking like a modeller you should be able to create a low poly flowers with no instructions at all.  This is how I was taught, I was given something hard to do and then had to create something simpler. (Hint) Low Poly Grass is even simpler to do. Glass is only a transmap and jpeg on a plane.

Online Aelin

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Re: Low Poly Tree: Part III
« Reply #7 on: April 17, 2016, 03:14:03 PM »
Oh, before to talk of flowers, you haven't idea of the head of my tree :psycho: Perhaps a kind of toon thing  :(ROFLMAO:  But it's a good training to learn more and more.
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Offline M-Callahan

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Re: Low Poly Tree: Part III
« Reply #8 on: April 17, 2016, 03:20:18 PM »
Don't worry,  I am just encouraging you to go farther after you are done with the tree.  I am on disablity and cannot collect an income from any source so I would like to pass on what I know so others can benefit.

Online Aelin

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Re: Low Poly Tree: Part III
« Reply #9 on: April 17, 2016, 03:40:09 PM »
For the moment i use more png or trees coming of xfrog (free on this page); but you need of a large external for Xfrog packs; and patience sometimes to use finally in Poser and Daz.
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Re: Low Poly Tree: Part III
« Reply #10 on: April 17, 2016, 04:02:03 PM »

That is part of the learning process.



Sound like xfrog makes 2.5D trees, which is very simple to do.  Xfrog is a very good product and does not create too many polygons.  They are great for distant tree that populate a forest. 

Offline MilosGulan

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Re: Low Poly Tree: Part III
« Reply #11 on: April 18, 2016, 03:17:11 PM »
 :java: Thanks for the info, I just used one of their products and figured how ti invert transmap for use in DS. I will need more free time to actualy make mo own plants, but I am hoping that it will happen. Probably after summer or maybe sooner.

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Re: Low Poly Tree: Part III
« Reply #12 on: April 18, 2016, 03:38:36 PM »
Sounds Good Milos. :Hi5:

Offline MilosGulan

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Re: Low Poly Tree: Part III
« Reply #13 on: April 19, 2016, 02:00:33 AM »
 :java: Yes, thank You very much again  :angelstaff:

 

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