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Author Topic: PD Artist and HOwler are now version 11  (Read 194 times)

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Offline DarkAngel

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PD Artist and HOwler are now version 11
« on: August 08, 2017, 08:05:43 PM »
This is the page to let you know about these programs: http://www.thebest3d.com/pda/index11.html


PD Artist is a digital painting program with many features. Unlike Howler, Artist does not do animation so you animators need to look into PD Howler.


Puppy Ray  was added in Version 9 but in version 11 has added great new features to Puppy Ray, such as the water plane with waves, reflection and refraction.


PD Artist is made for painting. There are a lot of brushes. And a lot of types of brushes. This program is brush-centric, brush-focused. Brushilicious.


Requirements:
New with version 11: Your GPU (if you want to use it in Puppy Ray, and who doesn't?) needs to support Shader level 6.


 If you run Direct X 11 you're probably fine, but it is best to check it. If you have doubts or run on an old PC, with old graphics card, try the demo version first.
 
 
 We recommend running on 64-bit versions of Windows. We recommend Windows 10. Or Windows 7, or 8.
 
 
 Project Dogwaffle is essentially a Windows app. It is a 32-bit application, but runs well on 64-bit systems because there's more memory, and better graphics drivers. The new versions of Dogwaffle use the GPU too. For proper support of the GPU, you'll need DIrectX 11.
 
 
 It may still run on Windows XP and Vista but the latest versions of Dogwaffle are not tested on those old Windows platforms. Also, some tools such as Puppy Ray needs the raytracing library, dr_raytrace or similar made for XP. If you are on Windows XP or Vista, and want to run PuppyRay (CPU version - the GPU version won't run on XP anyway and very doubtful it will run well on Vista) -  see the Download section for details.
 
 
 A CPU with many cores is better than with just one core or a few. Core 2 or Duo is just so pre-Y2K... Your computer's CPU chip should have 4 or more cores if you want to have a really pleasant experience with anything, including Dogwaffle. Some modules are multi-threaded. So it runs faster.
 
 
 If you're a professional, you'll want a Xeon with 12 cores, even 16. Or two Xeons, or AMD Opterons. Even the latest (June 2016) generation of Intel i7 can go as high as 10 cores, and with HT (Hyperthreading), that's 20 very hungry logical cores. Dogwaffle can feed that hunger. We can currently multithread up to 64 cores!
 
 
 But it's also possible to run it on a Mac within the right VM or Bootcamp, or perhaps some day in a Linux box with emulation, and some other Virtual Machines. It's not all smooth sailing yet for those other operating systems though, so stick with the Windows platform for now if you can. 
 
 
 We have in fact seen some users on Linux lately, with PlayOnLinux/WineHQ. It may well be possible that it also has the ability to run on a Mac under MacOS. We just don't know.
 




Look in the list of new features from PD Howler 11, and ignore anything related to animation or tools for working on video clips.
Fear not,
You are never alone,
I am there to comfort and guide you...
Always.








Offline dogwaffle

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Re: PD Artist and HOwler are now version 11
« Reply #1 on: August 08, 2017, 11:13:12 PM »
Thanks!

EVen more than v11, v11.1 summer splash update is out.  Lots of extra fine details for more realistic water. Example:

http://www.thebest3d.com/puppyray/Real-Fresnel/Real_fresnel_10.jpg

Offline HadCancer

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Re: PD Artist and HOwler are now version 11
« Reply #2 on: August 09, 2017, 04:23:10 AM »
Just got my copy and can not wait to play with it. I promise I will not do what I did with Flame Painter , where I bought it installed it and then never touched it again.

Offline dogwaffle

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Re: PD Artist and HOwler are now version 11
« Reply #3 on: August 09, 2017, 09:34:03 AM »
Just got my copy and can not wait to play with it. I promise I will not do what I did with Flame Painter , where I bought it installed it and then never touched it again.

I have added another free sample elevation map and render examples at www.thebest3d.com/landscapes

We do think it's a great way to make fantasy backgrounds - 3D Designer and Puppy Ray, and many filters, both for use in shaping and color things  before and after rendering. And of course to export to use in other apps like Carrara, Bryce etc...



Offline thelufias

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Re: PD Artist and HOwler are now version 11
« Reply #4 on: August 09, 2017, 12:08:23 PM »
Most excellent.......will do a double check on the requirements but I think I'm fine....Thanks
We Shall Stand

Offline dogwaffle

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Re: PD Artist and HOwler are now version 11
« Reply #5 on: August 09, 2017, 10:02:39 PM »
with regards to system requirements: we access the GPU directly via DirectX 11 / Shader 6 (or was it 6/)

http://www.thebest3d.com/howler/system-requirements.html


anyway.... Windows has a timeout detection and recovery of 2 seconds by default. If an app is keeping the gpu busy for more than 2 secs, Windows resets the graphics driver, and of course the app is killed.

So, if you're on a fast GPU: no worries. Even if you render 50-60 times or more for best antialiasing, as long as each and any pass is done in less than 2 seconds.
If you're on an old/slow gpu however, be sure to increase the TDR value to 5-10 seconds or even more.


more about TDR here:
http://www.thebest3d.com/howler/help/notes-on-TDR-Timeout-Detection-and-Recovery.html

I think I have mine set to 20 seconds. My gpu has only 70 cores. (compared to 2000-3000 for current latest generation gpus.)


Offline thelufias

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Re: PD Artist and HOwler are now version 11
« Reply #6 on: August 11, 2017, 12:33:20 PM »
Thanks for the info...... 
We Shall Stand

Offline heddheld

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Re: PD Artist and HOwler are now version 11
« Reply #7 on: August 11, 2017, 02:53:09 PM »

I have an older howler (8 I think)
is great fun to play with but makes me wish I could paint lol


one thing I think its perfick for is hair maps
[ the strip type hair ]
use the optipustics (? sp ) brush an mess with settings

Offline dogwaffle

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Re: PD Artist and HOwler are now version 11
« Reply #8 on: August 12, 2017, 12:59:22 AM »

Offline dogwaffle

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Re: PD Artist and HOwler are now version 11
« Reply #9 on: August 12, 2017, 01:02:07 AM »
me, I prefer to explore the 3D rendering side of it.

 

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