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FA Community Gifts

It is that time of year again...Halloween and Christmas gift gathering time:

Indeed, like each year we'll have our annual freebie pages again.
Deadline to get the gifts to me for the start of the pages:

Halloween: September 25
Christmas: November 25

Read more HERE

Participants:
CathyY
Prae
Aelin
midnightvelvet

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Monthly Competitions

Flamerule ~ Barefoot Girls Dancing ~ 13th Anniverary ~ July 2020 Contest

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In the Seelie Court

Giveaway of the Day

Author Topic: PHYSICALLY BASED RENDERING ENCYCLOPEDIA  (Read 403 times)

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Offline sidherose

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #10 on: January 22, 2019, 08:43:57 AM »
Ya sure. That would be great to have the pdf - which I can read (when I run into them on line). My browser only gives me the options to save it as a web page or a .txt doc - neither one of which works for me.

I'll be changing to FF (hopefully with no issues) some time this week, most likely.

Offline CalieVee

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #11 on: January 22, 2019, 10:19:33 AM »
Hey Sidherose I sent you a message on how to get the version you want.
If you do not have a plan for your life. Someone else will.

Offline sidherose

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #12 on: January 22, 2019, 11:04:58 AM »
I did receive your pm. Thanks CalieVee. :peek:

I have found quite a few videos on YT about it and think I'll watch those. They seem pretty helpful and I can actually see them working with it and explaining what they're doing.

Offline CalieVee

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #13 on: January 22, 2019, 11:10:50 AM »
That actually sounds more like how I do things...lol  Have any links to those video's I can check out?
If you do not have a plan for your life. Someone else will.

Offline sidherose

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #14 on: January 22, 2019, 11:16:22 AM »




This is all in Unity but lighting is lighting, so you kind of have to extrapolate from what you know about it.

Offline sidherose

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #15 on: January 22, 2019, 11:16:47 AM »


And these two:




Offline thelufias

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #16 on: January 22, 2019, 12:15:40 PM »
Super cool links Ray.....

Did I ever mention I LOVE YouTube....another place where I have more places subscribed then I have time to look at LOLOL
We Shall Stand

Offline sidherose

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #17 on: January 22, 2019, 12:22:24 PM »
Going to have to watch them again and take notes. Yeah, YT is a great place. Learn something new everyday :smiley:

Offline CalieVee

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #18 on: January 23, 2019, 09:52:23 AM »
My problem is going to be converting the information to Daz and in some cases Blender. I have lots of tutorials on the newest Blender that is still in beta, can't wait for that one to finish, sounds like a winner. Even though I grabbed the Unity freebie, when it was first announced way back when, I have not installed it, did grab a 10 tutorial video I had to cut in two just to fit on disks though...lol
If you do not have a plan for your life. Someone else will.

Offline CalieVee

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Re: PHYSICALLY BASED RENDERING ENCYCLOPEDIA
« Reply #19 on: January 23, 2019, 09:55:39 AM »
Also, seeing video's pop up of Unreal vs Unity. I have seen games made with both and promo video's and other stuff my son has shown me....Unreal is better when it comes to realism with textures and light.
If you do not have a plan for your life. Someone else will.

 

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